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Power Post: Quickie Observations on Life in the Software Industry

by The Cranky Product Manager on January 22, 2010

in The PM Profession

The Cranky Product Manager has been neglectful of this here blog, once again. Good thing she’s not being paid to do it or anything, or else she’d be so totally fired.

Anyway, to break through the Huge Writer’s Block that has been in her way for the last 7 weeks or so, the Cranky PM is taking on a Big Ass Writing Challenge! To write an entire blog post in a mere 5 minutes! She’s calling it — wait for it — POWER POSTING! (you can tell she’s in software marketing because she thinks her completely boring, uncreative title is totally wicked awesome).

So here we go. And just a warning, it probably won’t be funny because the Cranky PM ain’t no Chris Rock — she usually thinks of her jokes about an hour too late.

THINGS THE CRANKY PM HAS OBSERVED ABOUT THE SOFTWARE INDUSTRY

1. As annoying as those Sales Droids can be, they sure are fun to party with! And there’s nothing like having a conversation with someone who can actually, well, CONVERSE. Not to say your average developer can’t, but well, your average developer can’t. Unless it is about design patterns or Star Trek. And speaking of Star Trek, OMFG isn’t the new James T. Kirk, actor Chris Pine, just HOT? Yum.

2. Ever notice that at the Big All-Hands Company Meetings, that the Product Managers always ask WAY more than their share of the questions?

3. The Cranky PM has yet to meet a tech writer who can write a decent white paper. Didn’t these people ever try to convince their mothers to let them stay out late with the rest of those hard-partying High School Math-letes? (Or was that just the Cranky PM?) Is writing PERSUASIVELY really that hard?

4. Even though DysfunctoSoft is supposedly “Agile”, the Process Hawks still require about 2 man-weeks of documentation with N levels of sign offs, just to add a single check-box to a page in the UI.

5. If you’re a software company that actually ships working product to paying customers, don’t acquire a start-up whose founders are some professor and/or a collection of former grad students. They’ll never actually ship anything (they have no idea how to), and within one year all those brilliant minds you acquired will be out the door, looking for work at another academic-oriented outfit that never ships anything.

6. Marketing Weenies: please don’t post copies of press releases to the company “blog” and claim you’re doing “Social Media.”  Please.

OK, five minutes are up.  Later.

 

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The Cranky Product Manager Sez Go Big or Go Home

by The Cranky Product Manager on October 20, 2009

in Marketing, The PM Profession

Oy.  Product managers create business cases and business plans all the time.  The Cranky PM has created and seen a bajillion of them in her day.  Lots.

But, cripes, so many of them suck.  In particular, so many business cases use a device that is a major peeve of the Cranky Product Manager.  Oh yes, you know it.  You’ve probably done it yourself.  It’s the “one percent of the market” argument.  It usually goes something like this:  “The total market is $X.  If we manage to garner just 1% of that total market, we will have $Z in revenue per year.  $Z is a lot of money!  Ergo, fund my project.”

Gack.

This argument seems wise and safe…. conservative even. After all, it is no major achievement to acquire a paltry 1% of a market… OR IS IT?

It is.  Trust the Cranky Product Manager, this argument is WICKED WEAK. It ignores the dynamics of how competitive markets work, especially in the software industry.

In the beginning of a new market’s life, sure, there are lots and lots of competitors.  Enough that many players might achieve 1% of the market.  That’s what markets look like when they are immature and stupid. But soon enough, the market’s childhood is over and you have an adolescent market on your hands. 

And in an adolescent market, a 1% position is completely unsustainable.  Because as that market starts sprouting the accouterments of puberty — the appearance of chest hair, voluptuous hips, or the first contrarian articles in the press (a la “this technology is not quite the shizz that was promised”)  – the number of players shrinks big-time, as the small-time players — the ONE PERCENT players — all die or get acquired.  And voila!  You end up with about 5 players.  And you better believe they all have more than one percent of the market.

And then, our frisky little teenager of a market grows up more and becomes a fuddy-duddy adult, with only 2 or 3 players — the smallest of which will almost certainly have at least a 15% market share.  And that is likely that way it will stay until the market is wheeled off in a casket, or at least put into an assisted living facility.

Anyway, all this rambling about puberty was the Cranky Product Manager’s way of saying that aiming for 1% market share is  basically aiming for failure.  You can’t sustain that.  You’ll either be a success and have a MUCH bigger market share, or you will fail and not exist.  And do the Cranky PM a solid….DON’T show her any business cases where you are aiming for failure, okay?   And don’t show a business plan that only applies during the market’s childhood years.  Show her your plan to become one of the top two or three players in the market’s adulthood – preferably the NUMBER ONE PLAYER — with a hell of a lot more market share than 1%.  Either that, or GO HOME. 

OK, don’t go home.  Your spouse doesn’t want you there either.  Go take up residence in the local Starbucks while you work on the next draft of your oh-so awesome business plan.  Get back to the Cranky Product Manager after you fix it.

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